POV-Ray : Newsgroups : povray.off-topic : The most common 3D mesh file format? : Re: The most common 3D mesh file format? Server Time
9 Oct 2024 18:20:26 EDT (-0400)
  Re: The most common 3D mesh file format?  
From: Michael Zier
Date: 29 Jan 2009 09:10:22
Message: <4981b8ce$1@news.povray.org>
Am Thu, 29 Jan 2009 15:07:03 +0100 schrieb scott:

>>> opposite way than it does to render it on screen.  You can manually
>>> tessellate that single quad by hand by deleting the face and then
>>> creating two new faces the "better" way round.
>>
>> Why not select the "bad" edge and hit Ctrl-E -> Rotate Edge CW/CWW ?
> 
> There speaks a man who knows Blender better than me :-)
> 
> I kinda guessed there should be a faster way to do what I explained, but
> I couldn't find it...

Freut mich, dass ich helfen konnte... (I felt, it was time for your 
German practice hour ;) )


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