POV-Ray : Newsgroups : povray.off-topic : The most common 3D mesh file format? : Re: The most common 3D mesh file format? Server Time
6 Sep 2024 15:17:31 EDT (-0400)
  Re: The most common 3D mesh file format?  
From: Warp
Date: 27 Jan 2009 04:58:38
Message: <497edacd@news.povray.org>
scott <sco### [at] scottcom> wrote:
> In 
> practise every modeller and renderer will convert it to two triangles, so I 
> guess that can be thought of the "standard" way.

  It might be the "standard" way, but it produces an incorrect texturing
(with non-rectangular quads). The texture would require a non-linear
transformation to be rendered correctly on such a quad.

-- 
                                                          - Warp


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