POV-Ray : Newsgroups : povray.off-topic : Outgunned : Re: Outgunned Server Time
6 Sep 2024 15:19:26 EDT (-0400)
  Re: Outgunned  
From: scott
Date: 27 Jan 2009 04:21:13
Message: <497ed209$1@news.povray.org>
>> Sure. But when you're talking about a polygon that's five or ten pixels 
>> on a side on a modern-res screen, that stuff will be much less noticable, 
>> methinks.
>
> True, but that's a hell of a lot of polygons. :-P

Not really compared to what a GPU can handle.  If you assume each triangle 
takes up 50 pixels (10x10 quad split into two), and you run at 1920x1200 
res, that's only 46K triangles.  Even an ancient GPU can handle that in real 
time.


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