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>>> Interesting. HL2 is "only" a computer game, and so presumably has the
>>> lowest possibly polygon counts, and yet it fills a 4GB DVD.
>>
>> Textures.
>
> And sound. And game logic. And the levels are pretty f'ing huge, when
> you think about it.
Levels are "only" polygon meshes, after all. (And walls and ceilings are
pretty big polygons.)
OTOH, not sure how much space the radiosity data takes up...
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