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Warp wrote:
> John VanSickle <evi### [at] hotmail com> wrote:
>> I think I got this kinda solved by using this:
>
>> #local rsA=seed(frame_number);
>> #local rsB=seed(floor(rand(rsA)*270000));
>> #local rsC=seed(floor(rand(rsB)*270000));
>
>> and use rsC as your seed.
>
> As a side note, technically speaking what you are trying to achieve is
> to create a (good) hashing function which takes frame_number as parameter
> and returns a value which is as "random" as possible from it.
>
> Researching high-quality hashing functions from online material might be
> one way to go.
I tested the results, and if there was a pattern, it wasn't painfully
obvious.
Regards,
John
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