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"clipka" <nomail@nomail> wrote in message
news:web.4974f4164569eb9e9b482c50@news.povray.org...
> "brunosan" <bru### [at] gmail com> wrote:
>> The idea is to create a virtual projector. I want to use an image and see
>> how it
>> projects over diferent shapes.
>
> projected_through?
>
I didn't try 'projected_through', but going by the documentation it looks to
me as though it just defines the shape of the light.
The way I've simulated a projector in the past is to use filter all 1 on a
plane that uses an image_map as a pigment. For example:
camera {location <-0.74, 0.65, -3> look_at 0}
box {0,1 pigment {rgb 1}}
cylinder {0,y,0.4 pigment {rgb 1} translate -x}
light_source {<0,0,-400> color rgb 1}
plane {z,-300
pigment {
image_map {jpeg "your_image.jpg"
filter all 1 once}
translate <-0.5,-0.5,0>
}
}
Regards,
Chris B.
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