POV-Ray : Newsgroups : povray.beta-test.binaries : Radiosity POV 3.6 vs. 3.7 vs. MCPov : Re: Got it!: Server Time
18 May 2024 18:37:41 EDT (-0400)
  Re: Got it!:  
From: Ive
Date: 19 Jan 2009 11:10:46
Message: <4974a606$1@news.povray.org>
clipka wrote:
> Ive <"ive### [at] lilysoftorg"> wrote:
>> And as mentioned in my other post, something strange does happen with
>> texture maps even when no radiosity is involved.
> 
> Can you provide a sample scene for that, too?
> 
> I bet if there is *one* mixup of ipoint vs. isect.IPoint (IPoint and
> Intersection->IPoint in the 3.6 code), then chances are there's more of this
> kind to be found...
> 
> 

Attached is a simple SDL file.

 From my understanding T1 and T2 have to look identical, and they do in 
3.6.1.

-Ive


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