POV-Ray : Newsgroups : povray.general : sun/earth/moon/day/night : Re: sun/earth/moon/day/night Server Time
30 Jul 2024 18:21:03 EDT (-0400)
  Re: sun/earth/moon/day/night  
From: Alain
Date: 8 Jan 2009 19:58:29
Message: <4966a135$1@news.povray.org>
Stephen nous illumina en ce 2009-01-08 15:05 -->
> On Thu, 08 Jan 2009 09:50:45 +0000, Stephen <mcavoysAT@aolDOTcom> wrote:
> 
>> On Thu, 08 Jan 2009 09:36:04 +0100, gvdeynde <gvd### [at] gmailcom> wrote:
>>
>>> Stephen, great simulation. Any chance of sending me the Bishop3d 
>>> file/PovRay file?
>> I'll just have to cut down the sizes of the image maps, they total about 6 megs.
>> The Bishop3D file is only 2K, zipped.
> 
> Bishop3D file
> http://www.geocities.com/mcavoys/Bishop3D/Earth02K_4.zip
> 
> Image maps for B3D file.
> http://www.geocities.com/mcavoys/Bishop3D/Maps.zip
> 
> If you unzip both files into the same directory and add that directory to the
> PovRay library path it should work (I tested them) Any problems just ask either
> here of at the Bishop3D forums
Just unzip in a sub-folder of the POV scene folder. No need to add any new path 
this way.

-- 
Alain
-------------------------------------------------
You know you've been raytracing too long when you have ever brought your 
computer to its knees by mistakenly launching 64 simultaneous frames to be 
traced, while trying to maximizing the benefits of parallelizing them.
Carsten Whimster


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