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Hi Mike,
Thanks for the info. I've tried Celestia but thought it might be too
complex for my son.
Concerning PovRay: I have some experience already (I'm playing with it
since version 2 or so, have modeled our house in it, did some artwork
for some websites I made, etc). So I think I can come up with something,
I was just wondering if somebody already did something close to this and
I could work further based on that...
I'll have a look at Geogebra...
thanks again,
gert
On 2009-01-06 14:33, SharkD wrote:
> You might want to try Celestia, a real-time planetarium program.
> Certainly, you can do the same things in POV-Ray, but there are several
> caveats:
>
> 1) POV-Ray is not a real-time program. You can't preview changes or
> interact with the scene in real-time. The best you can do is render
> individual frames to create a movie--which can be a time consuming
> process, and you'll have to start the process over from the beginning
> each time you make a mistake.
> 2) POV-Ray can suffer from floating point/rounding errors when the
> objects get too large and/or too distant.
> 3) POV-Ray takes a long time to master, in general; and creating scenes
> is usually a laborious process.
>
> You could also try GeoGebra, which is a real-time dynamic geometry
> software. You could create representations of the planets as well as the
> shadows they cast on other bodies using geometric objects. This program
> is limited, however, to two dimensions.
>
> Hope that helps.
>
> -Mike
>
> gvdeynde wrote:
>> Hello all,
>>
>> First of all, my best wishes to all of you. And to the developers of
>> PovRay: keep up the good work; we're all grateful for the job you're
>> doing.
>>
>> My 5-year old son is very interested and intrigued by the interplay of
>> the sun/earth/moon and how this creates day, night, seasons, ... Also
>> the mechanism of a solar and lunar eclipse (who is casting a shadown
>> on who) has caught his attention.
>>
>> Since I lack a mechanical model of this three body system (I remember
>> we had this in our geography classroom when I was in secondary school:
>> you could turn a handle and then by means of gears the bodies would
>> rotate and move), I was planning to do some animations with PovRay.
>>
>> I don't want to re-invent the wheel, hence my question: is there
>> anybody here who has done something similar with PovRay? I would like
>> to end up with a small number of input files (or a single one) for
>> which the clock variable would both make the bodies rotate and move
>> the camera to show the different aspects (night/day, eclipse,...). Do
>> you know of a site or reference work where I could get approximate
>> data (good enough for this purpose of an educational animation) for
>> the astronomy data?
>>
>> Thanks for your tips!
>>
>> bye,
>> gert
>>
>>
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