Nicolas Alvarez <nic### [at] gmail com> wrote:
> The image will look horrible if each object is rendered with different
> lighting.
If you want the sphere to have the same lighting as the mesh, then use
a mesh instead of a sphere.
It's not like this would be the only primitive-specific feature in POV-Ray.
Not being able to implement some feature for all primitives has never stopped
anyone from implementing them for specific primitives anyways.
--
- Warp
Post a reply to this message
|