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clipka wrote:
> Of course, last not least there is the problem that 3.6.1c radiosity was bad as
> well. I actually think that what I currently have produces significantly better
> results not only compared to beta.29, but also to 3.6.1c.
It isn't bad or broken at all in 3.6. It is just difficult to use <sigh>
> You mention that it's "just a matter of fixing a few bugs" - if that is so, it
> would be helpful to get some description of them.
Use the included sample scenes, and you will quickly notice the problems: In
particular the darkness problems and similar artifacts. The sample scenes,
which are very simple geometries, do make the issue very clear quickly. I
would recommend trying them as the issue is not easy to track down in
complex scenes with already complex non-radiosity lighting.
Thorsten
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