and nous illumina en ce 2008-12-16 21:52 -->
> Hey i thought that mesh's were solid and as such could be used with clipped_by
> function. Have I got it wrong? I looked over the discussions had about meshes
> but couldn't see it said. I would really appreciate it if someone could say
> explicitely one way or other.
>
> Thanks a lot
>
>
clipped_by works the same whatever solid you use. While intersection and
difference give a closed, solid resulting object, the part removed by clipped_by
are left open.
--
Alain
-------------------------------------------------
You know you've been raytracing too long when you call in sick in order to render.
David Kraics
Post a reply to this message
|