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RAM wrote:
> I have looked into the Povray output code from Moray to try to figure this out
> and have noticed that the include file fails to #declare the object itself. All
> the body parts are #declared individually but nowhere can I find the total mesh
> object. Of course this would explain why the figure fails to render, but it
> does not explain why it appears in the Moray modeling window but yet fails to
> render.
I don't know about Moray, but I think the problem you are experiencing
is indeed caused by objects which are #declared but not placed into the
scene. Try placing the individual body parts into your scene:
union{
object{ body }
object{ hair }
object{ .... }
}
Many mesh modelers will show you all mesh objects contained within a
particular file, which is why the mesh showed up in Moray but not in the
render. When a render job is sent to POV-Ray, it is probably converted
to POV SDL, and somehow you object's body parts were declared but not
placed into the scene. Perhaps there is a little radio button somewhere
that is causing the object to be left out for the final render?
Sam
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