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Warp wrote:
> Alain <ele### [at] netscape net> wrote:
>> A completely flat, 2D mesh will probably don't work in a CSG intersection or
>> difference.
>
>> In you difference that mesh from a solid, you will remove zero volume, an
>> infinitely thin sheet from whatever other objet you may have.
>> If you difference a solid from your mesh, it will cut a hole in it.
>
> You could say the same from the 'plane' primitive, but of course it
> doesn't work like that.
>
Isn't this a bounding box problem?
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