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It's easiest to create the liquid part with the same program that you
created the glass with, and export it as a seperate mesh.
Bridgeofstraws wrote:
> "Oliver Klimek" <oli### [at] olikli de> wrote:
>> Hello all,
>>
>> With an external program I created a wine glass and exported it as a mesh
>> for Povray.
>> Now I want to fill the glass with virtual wine and render it. If you use
>> CSG for the glass it is fairly easy to construct the liquid inside. But
>> how can I do it for a triangulated mesh? Will I have to create a mesh for
>> the liquid as well or is there a way of doing it with Povray?
>>
>> thanks
>> Oliver
>
> Hi,
>
> I haven't tried modeling a wine glass with liquid in it before, but to add
> the wine I'd probably just make a CSG object for the wine and difference
> the glass
> from it. Of course it might take some time to get the wine CSG to not
> have any parts appearing outside your wine glass depending on how
> complicated it is. Hope this helps.
>
> Bridgeofstraws
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