POV-Ray : Newsgroups : povray.general : Solid meshes in CSG : Re: Solid meshes in CSG Server Time
30 Jul 2024 20:22:12 EDT (-0400)
  Re: Solid meshes in CSG  
From: Nicolas Alvarez
Date: 11 Dec 2008 15:38:25
Message: <49417a41@news.povray.org>
SharkD wrote:
> If you look closely at the intersection you'll see that the object is not
> solid (there are no walls). Instead, it seems to work more like
> clipped_by.

Are there walls in the difference?


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