Hello all,
With an external program I created a wine glass and exported it as a mesh
for Povray.
Now I want to fill the glass with virtual wine and render it. If you use CSG
for the glass it is fairly easy to construct the liquid inside. But how can
I do it for a triangulated mesh? Will I have to create a mesh for the liquid
as well or is there a way of doing it with Povray?
thanks
Oliver
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