|
![](/i/fill.gif) |
Jörg 'Yadgar' Bleimann nous illumina en ce 2008-12-09 06:58 -->
> High!
>
> SharkD schrieb:
>
>> Have you tried using the "smooth" statement in heightfields?
>
> I did, but I would like to go for REAL smooth surfaces, not just
> "cosmetic" normal tricks!
>
> See you in Khyberspace!
>
> Yadgar
You can use a hight_field for the far parts, and cover it with some
bicubic_patch for the close by area.
--
Alain
-------------------------------------------------
I find that the harder I work, the more luck I seem to have.
Thomas Jefferson
Post a reply to this message
|
![](/i/fill.gif) |