POV-Ray : Newsgroups : povray.binaries.images : tractor 2008 (164k jpg) : Re: tractor 2008 (164k jpg) Server Time
31 Jul 2024 00:34:16 EDT (-0400)
  Re: tractor 2008 (164k jpg)  
From: stbenge
Date: 2 Dec 2008 23:44:35
Message: <49360eb3@news.povray.org>
nemesis wrote:
> 
> These things are called beveled edges in the polygonal world and come out as
> fluidly and painlessly as pouring milk in a glass... I wish there was some
> automatic way of doing them in regular CSG, but that is really a very old
> wish...

The biggest reason I didn't model this as a mesh is because it's 
currently impossible to use any proximity patterns with meshes. That's 
right, impossible! Actually, if somebody can figure out how to get a 
proximity pattern working with meshes, I would really appreciate it :)

Sam


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.