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"stbenge" <THI### [at] hotmailcom> wrote in message
news:4934b72f@news.povray.org...
> Dre wrote:
>> Thats the problem I seem to have when my scenes start to get somewhere,
>> they become so huge i have trouble following them...
>>
>> One question I have, how do you get those nice round edges instead of the
>> sharp square edges you normally get when you difference stuff?? Do you
>> do anything special here or do you manually round them off everywhere?
>
> They are manually rounded off using cylinders, torii and spheres. There's
> an object pattern trick for making edges look rounded using surface
> normals, but it doesn't work too well with most objects.
>
> Sam
Ahhh so it is manual, I thought I was heading down the wrong track doing it
manually becuase it is so much work!
Thanks for the info, much appreciated!
Cheers Dre
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