POV-Ray : Newsgroups : povray.beta-test : Code cleanup : Re: Code cleanup Server Time
28 Jul 2024 14:24:29 EDT (-0400)
  Re: Code cleanup  
From: Le Forgeron
Date: 2 Dec 2008 01:09:18
Message: <4934d10e$1@news.povray.org>
Le 01.12.2008 13:47, Nicolas Alvarez nous fit lire :

> We need a list of even very minor things that need fixing.
> 
Have you read posts title "Quick summary *" ?
That's what I tried to do, just in case someone would have some spare
time and an insight of the code.

Ok, it was not minor things, only what I would see as release-blocking
issues.

The one for C++ people would be to check the difference in execution for
isosurface when bounding box get activated, as it provides a different
rendering of contain_by sphere.
On the multi-thread with bounding box on, the two-tones lightning of
contain_by box is also an issue.
It's not such isosurface than bounding box tree with container of
isosurface.

And one for X11 people for unix port, there is something fishy about the
creation of the rendering window: it happens to randomly lock for a
mouse event if used locally (on remote X11 with Xming, it just lock
dead). An advanced knowledge of the used toolkit would help to get the
right sequence of function's calls (with appropriate locks too, if needed)


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