POV-Ray : Newsgroups : povray.off-topic : Haskell : Re: Haskell Server Time
6 Sep 2024 17:22:48 EDT (-0400)
  Re: Haskell  
From: nemesis
Date: 28 Nov 2008 11:28:23
Message: <49301c27$1@news.povray.org>
Warp escreveu:
> Invisible <voi### [at] devnull> wrote:
>> AFAIK, when you install a C compiler, you don't get OpenGL bindings,
> 
>   It depends on the C compiler. Some come bundled with OpenGL libraries.
> 
>> a parser library, 4 seperate multithreading tools, a set of container
>> libraries, graph theory libraries...
> 
>   C++ is a bit better in this regard. Just because of the C++ standard,
> compilers have to come with tons of libraries.

Why should a compiler project package together other project's 
libraries, specially ones that are likely to be found on the host system?

The situation with Haskell is different:  it doesn't come with "opengl 
lib", it comes with a Haskell binding to opengl. C/C++ doesn't need 
this, as it's perfectly fine calling the lib functions in the very same 
syntax and calling conventions they were written in.


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