|
|
Brent Fraser wrote:
> I'm new to Pov-Ray so I'm still trying to get up to speed on the design
> philosophy. My understanding so far: the Pov files describe a scene
> containing objects with properties and a viewpoint (camera). Some
> properties change over time, driven by Pov's CLOCK variable. Since the
> properties are complex (can interact, etc) the scene needs to be
> reconstructed (object properties re-calculated, possibly including the
> camera postiion/orientation) for each frame (tick of the clock), and
> this is done by re-parsing. I get that; what I don't get is having to
> re-read height_field and image_map files (non-changing raster files) on
> every frame render.
Because POV-Ray has no idea if the images will change between frames. Or if
you use "image"+frame_number+".png". Absolutely no information is kept in
memory from one frame to another, except for the fairly-new clockless
animation feature.
Post a reply to this message
|
|