Alain wrote:
> vincegal nous illumina en ce 2008-11-26 06:02 -->
>> I want to know if it's possible to make a global setting for the part
>> {finish}
>>
> You can set any texture as the default one. For that, you need to use a
> #default{...} block early in your scene.
This is my favorite method, though I usually only use it to bring the
default ambient value down to 0 for every object's finish. I use it in
every scene I make, because I never did like the standard default
ambient value as it tends to be somewhat unrealistic.
Sam
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