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SharkD wrote:
> Christian Froeschlin <chr### [at] chrfrde> wrote:
>> And should you have 3+GB of memory available you might use 1GB
>> for a RAM disk.
>
> Weird. I always thought that using RAM disks as swap doesn't work (or, rather,
> doesn't provide additional benefits).
>
> -Mike
>
I think SharkD's suggestion was to use a RAM disk as an alternate location for the
tga/png files. Unfortunately, the computers I'm using typically only have 1.5 to 2
gb, and usually all the RAM is used (along with some swap) in the rendering process.
More Background:
----------------
For the rendering of this particular fly-thru movie, we distribute ("by hand") 15
.pov scripts between 6 to 10 computers. Each script produces around 150 frames (which
we then assemble into a 15 fps movie). These computers take about 2 to 3 days to
render all the frames. Adding more RAM to the computers may help, but I'd like to
investigate changes to POV-Ray first.
I think only a few of the scripts contain object animation; that's why clockless
animation is so appealing. If I can get an order of magnitude performance increase on
the 10 to 12 scripts that only move the camera, it would be great!
Thanks!
Brent Fraser
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