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SharkD wrote:
> I want to create an image of hexagons that is tilable (such as a Desktop image).
> However, I don't think it's possible to create a rectangular image with the
> correct width/height ratio due to the odd angles. What's the best way to go
> about doing this?
If you look at the way bricks are generally placed in a wall, you can
see that the top half of an image, if split and switched left/right in
the bottom half, can make a good hex tiling image.
There are plenty of integer pairs that come very close to the value of
sqrt(.75), so getting an image with good-looking proportions isn't hard.
Regards,
John
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