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Bryan Heit escreveu:
> Because I'm not modeling. I'm trying to modify the output of a protein
> structure prediction program that outputs protein structures as pov. The
> structures themselves are made entirely of primitives (spheres and
> cylinders mostly); often 10,000+ of them per protein structure.
> kpovmodeller allows me to select, move or delete these visually;
> wings3d, etc would not, and its next to impossible using text-editing.
Blender has a script that reads in protein structures in the PDB format,
if your program exports to that:
http://freelancingscience.com/molecular-renderings/
Follow the instructions at bottom of the article.
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