POV-Ray : Newsgroups : povray.off-topic : XBOX fun (or trying not to take a hammer to my router...) : Re: XBOX fun (or trying not to take a hammer to my router...) Server Time
6 Sep 2024 19:18:36 EDT (-0400)
  Re: XBOX fun (or trying not to take a hammer to my router...)  
From: Patrick Elliott
Date: 5 Nov 2008 13:51:59
Message: <4911eb4f@news.povray.org>
Darren New wrote:
> Patrick Elliott wrote:
>> OK... Anyone here have an XBOX 360 and a Linksys WRT150N router, and 
>> can tell me why the hell if fails to connect in the test phase for 
>> getting an IP?
> 
> I just spent 3 hours running a hardwire under the carpet to mine, so I 
> have to assume you're talking wireless. :-)
> 
>> Note, its using WEP, not WEP2, so that's not the issue. Filtering of 
>> MAC is on, but that isn't the issue, since the only MAC in the filter 
>> is not the one for the XBOX. 
> 
> My guess is that's the issue, depending on how you have the filter set. 
> If there's only one MAC address, I'm assuming it's an "allow" filter, 
> and you're not allowing the XBox's MAC address?
> 
> Try turning off the MAC filter to start with.
> 
Its in the "don't allow" filter, since someone logged in the first day I 
had the thing up, and I wanted to keep them out while trying to work out 
  how the encryption worked. I tried shutting it off, and it didn't do 
anything, but I suppose I could try again. But, wouldn't that reject it 
entirely? It does connect, it just isn't being given an IP.

>> (I mean, what the hell would setting it DMZ matter if it isn't getting 
>> a fracking IP in the first place?). 
> 
> Depends on whether you're relying on your router or the ISP to serve the 
> DHCP?
> 
Hmm. Interesting point. I think I have a permanent IP, but I am not 
sure, but the router *is* using the ISP to get the DHCP. Still, this 
makes no sense, since the router's own IPs not "static", they get issued 
to anything trying to connect to them on an "as needed" basis. I had to 
manually "reserve" two for my two networked PCs, so that any wireless 
system couldn't "steal" the IP and screw up stuff like the EverQuest 
emulation server, which uses a "static" IP for connecting (it won't 
allow anyone to connect unless they come from the same IP they last 
connected from).

Again, since its my router that need to be giving out the IP for **its** 
network... I don't get why the heck the thing would be complaining it 
can't get one, or the router won't provide one. Still, can look to see 
if I can DMZ by MAC address...

>> Apparently, this problem also, often, doesn't happen with people 
>> connecting computers via wifi, just the damn 360... I have run out of 
>> ideas at this point, and I would hate to think I just wasted $100 on 
>> something that won't connect me..
> 
> Don't you have return policies there? :-)
> 
You kidding? This is Wallmart. Most of the time the policy is, "You 
opened it, you can't bring it back!" Mind, this may not be the case 
here, but still, would rather fix the problem, if possible.

>> Kind of "inconvenient", 
> 
> Tell me about it. My hips still ache. 30+ feet of fishtape under the 
> carpet. :-)
> 

Gah.. Not going to go that far, just run it "around" the doors, if I 
have to. But, what a damn pain. Can't help but think that MS just fucked 
the design of the XBOX software here, and the problem is some insanely 
stupid setting, which normally no one ever changes... :p

-- 
void main () {

     if version = "Vista" {
       call slow_by_half();
       call DRM_everything();
     }
     call functional_code();
   }
   else
     call crash_windows();
}

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