quickfur <qui### [at] quickfur ath cx> wrote:
> I have a scene with some objects, and a thin box representing a screen.
> How do I texture the box with a rendered image of the scene as seen from
> the box? I looked at the trace() function, but it only returns the point
> of intersection, not the color of the intersection.
scenes/advanced/desk.pov is an example POV-Ray scene which does exactly
that.
--
- Warp
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