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stbenge wrote:
> You cannot give an object a variable index of refraction, sorry. But you
> *can* stack many transparent objects onto each other, each having a
> different ior. It might work for the mirage effect. The render times
> using this method are slooow, even on faster computers.
I've found when stacking translucent objects with internal media, I need to be REALLY
careful about separating surfaces, or I get spotty artifacts.
Dan
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