Sven Geier <.sven.at.sgeier.dot.net.nospamplease> wrote:
> I can state confidently that the gamma that is actually put into my renders is
> way too high -- every image I create is very bright with very little contrast.
This is actually something I would like to know as well. As far as
I remember all POV-Ray 3.7 betas have used by default a much brighter gamma
than POV-Ray 3.6 uses by default, and nowhere have I seen an explanation
for this. This means that all scenes will render very differently in 3.7
than they do in 3.6, unless you specifically go and specify an assumed_gamma
when rendering with 3.7.
Why was the default gamma changed so drastically in 3.7 compared to 3.6?
Why can't the default gamma be the same in both? Having a drastically
different default is only going to cause problems, as scenes will render
very differently.
--
- Warp
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