POV-Ray : Newsgroups : povray.general : Blender Vs PovRay : Re: Blender Vs PovRay Server Time
31 Oct 2024 21:28:49 EDT (-0400)
  Re: Blender Vs PovRay  
From: Nicolas Alvarez
Date: 25 Oct 2008 14:46:55
Message: <4903699f@news.povray.org>
stbenge wrote:
> I see what you mean. I've never encountered any unwanted effects from
> using fractional number-dependent loops, but it's a good thing to keep
> in mind. Errors at the 16th decimal place are acceptable for most of the
> things I do, but there will probably come a time when your input saves
> me from beating my head against a hard surface :)

It's mainly relevant if you loop thousands of times. With 100 iterations
it's not a big problem :)


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