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kike wrote:
> Hey guys! I didnt wanted to start a war between Pov and Blender!!! It was just a
> comment!! jejeje
There is no war! There's only mutual distrust ;)
> I'm still learning how to use Blender (I started 6 months ago, compared with my
> 8 years on Pov is nothing!) But anyway, my conclusion is that both are good but
> different. And that changing from Pov to Blender doesnt mean forgetting about
> Pov, because in my opinion Pov is still better than Blender in some features.
> Not only talking about quality but in terms of WHAT IS EASIER TO USE.
This makes sense. I can't see anyone abandoning POV-Ray altogether.
POV-Ray's usefulness goes beyond any other program in existence, IMO. It
will always be one of my favorite tools; it won't be leaving my tool bag
any time soon :)
> For instance, both programs work with focal blur, but Pov's is easier to
> implement. Or motion blur (in MegaPov). I havent found this feature in Blender
> (probably it exists).
Here's how to get motion blur in Blender. You need to go to
Scene(F10)>Render>and press the MBLUR button. Motion blur won't work
unless you have animated elements in your scene (obviously). You may
need to go ahead a few frames to see the effects fully. OSA samples
equals motion blur samples. It's all fairly straightforward once you
know where to look.
Sam
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