POV-Ray : Newsgroups : povray.general : Shadow density : Re: Shadow density Server Time
30 Jul 2024 16:18:13 EDT (-0400)
  Re: Shadow density  
From: Thomas de Groot
Date: 24 Oct 2008 10:40:41
Message: <4901de69@news.povray.org>
"user" <ser### [at] gmailcom> schreef in bericht 
news:web.4901d2f89d477d5ce2381b720@news.povray.org...
> Hi All!
>
> Please help me anybody slove some issue. How I do to increase hilight in
> shadowed areas without increasing global hightlight?
>
> Thanks.
>
>

Radiosity is the best answer. If you want something faster (for testing for 
instance) use an additional, shadowless light. For instance:

//start code
//main light:
light_source {
  <0, 0, 0>            // light's position (translated below)
  color rgb <1, 1, 1>*2  // light's color
  translate <-100, 10, -100>
}

//fill-in light:
light_source {
  <0, 0, 0>            // light's position (translated below)
  color rgb <1, 1, 1>*0.3  // light's color
  translate <100, 10, -100>
  shadowless
}

//end code

Thomas


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