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> This is from a test run. I'm hoping to make the thing programmable.
> (I.e., so you don't have to recompile the program every time you want to
> run a different simulation.) If I get this working, maybe I'll post the
> completed program...
Cool! What language are you using, Haskell? It's pretty cool how with the
very simple wave equation you can get all the pretty circular ripples and
reflections.
I did have a version that did the calculations on the GPU a while back, I'll
have to dig it out and put in on YouTube or something - still images just
don't do the wave equation justice!
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