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kike wrote:
> Hi all!!
>
> Just a comment about my trip from Pov to Blender. I'm still trying to learn
> Blenders dark path and I have discovered something astonishing. I haven't found
> a texture generator as Pov texture generator. When you jump to programs like
> Blender (or 3dS) you are supposed to PAINT almost all the textures you use if
> you want them to look right through UV maps.
>
> It is incredible that they didnt put any effort in the developement of a good
> texture generator. It is not obvious, for instance, to do a texture map. To put
> a standard texture inside another pattern. So, as I have said, you have to use
> UV maps or images to texture your Blender models.
>
> It is true that this feature (UV mapping) is easy to use and very well inserted.
> But I miss Pov procedurals. I miss them so much that I still use Pov to paint my
> textures!!! and then I introduce them into blender as images.
>
> So finally (thanks God) I'm not going to loose my connection with Pov.
>
> Thanks!!!
>
> ---------------------
> www.enriquesahagun.es
>
>
You might want check out Wings3D: www.wings3d.com It comes with a
fairly good POVRAY exporter built in...
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