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scott wrote:
>> All of this has pretty much inevitably ended with... the wave equation.
>
> Hehe, I so knew that was coming.
Yeah, pretty much.
>> ...so...the total curvature then? ._.
>
> Pretty much yeh - the wave equation basically says that the 2nd
> differential in time is proportional to the 2nd differential in space.
> Obviously the 2nd differential in "space" depends on how many dimensions
> you are working in, but you more or less just sum up the 2nd
> differential in each dimension.
Hmm. Seems simple enough...
> Thinking of writing a simulator? ;-)
Well let's put it this way: What do you think my chances of building a
working set of organ pipes are? :-P Last time I tried to cut wood, I
couldn't even cut it straight! :-/ I figure I have far more chance of
building an organ simulator...
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