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Warp wrote:
> And then they say C++ is complicated...
Perhaps you could try drawing up a similar diagram for C++? I'm sure
that between integer type modifiers, pointers & references, const &
volatile, the new operator, implicit conversions, default
constructors/descructors, templates, the preprocessor, function
overriding, and everything else C++ has to offer, it'll come out
similarly tangled. ;-)
The difference, I think, is that in C++ you don't need to know so many
things to start writing useful code, whereas in Haskell, since
everything is related to almost everything else, you need to actually
know quite a lot of stuff all at once before you can "get going".
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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