POV-Ray : Newsgroups : povray.general : Can I set KFF from inside my scene? : Re: Can I set KFF from inside my scene? Server Time
30 Jul 2024 16:26:43 EDT (-0400)
  Re: Can I set KFF from inside my scene?  
From: Alain
Date: 10 Oct 2008 11:25:37
Message: <48ef73f1$1@news.povray.org>
Mathuin nous illumina en ce 2008-10-09 14:23 -->
> While designing my animation, I came across two snags, both of which could be
> easily fixed if I could set KFF from within my scene file.
> 
> The animation is pretty simple:  it travels from point to point through the
> scene, looking at attractions from different perspectives.  The first snag is
> that I would like the number of frames to scale with the number of objects --
> half as many attractions means twice as many frames per attraction which means
> the animation runs twice as "slow".  The second snag is that the set of frames
> allocated to each attraction counts both moving to the attraction and looking
> at it but the last "attraction" is an overhead view so I only need half as many
> frames to get the desired effect.  Being able to set KFF to something like
> (dimension_size(Attractions,1)-0.5)*FramesPerAttraction would allow me to focus
> on creating attractions and not on tweaking command-line settings.
> 
> I recognize that this sort of feature could lead to total chaos, so if there's
> another way to solve this from inside the scene, I'm all ears.  Thanks!
> 
> 
> 
You can create INI files from SDL. INI files can launch POV files, even several 
in succession, and set KFF, they also can set the output file names for the 
images created. That way, you can launch several short animations that can flow 
from one to the next.

-- 
Alain
-------------------------------------------------
You know you've been raytracing too long when you spend 4 days at work wondering 
how to render your tongue.
David Kraics


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.