Leef_me nous illumina en ce 2008-10-07 03:10 -->
> I want to create a wall that mimics the reflectiveness of a building that has
> mirrored glass on the outside. The real effect I would like is the glint when
> you happen to catch the sun as it passes (or you move quickly as in a car)
>
> Can anyone make suggestions for my code, or help me start from scratch if I'm
> going the wrong way?
>
>
> Thank in advance.
>
> Leef_me
>
>
You need to add some highlight, ether specular or phong, to your mirrors.
You may also use a looks_like object with a large ambient value.
--
Alain
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Wanna be lonely? Get married.
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