Leef_me napsal(a):
> I want to create a wall that mimics the reflectiveness of a building that has
> mirrored glass on the outside. The real effect I would like is the glint when
> you happen to catch the sun as it passes (or you move quickly as in a car)
>
> Can anyone make suggestions for my code, or help me start from scratch if I'm
> going the wrong way?
you need to add a specular reflection if you want to reflect light_sources.
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