|
![](/i/fill.gif) |
scott nous illumina en ce 2008-09-19 04:17 -->
>> How on earth do you draw something like that?
>
> Here's a good starting point...
>
> plane{ z 2
> pigment {
> spherical
> color_map {
> [ 0.2 color rgb <0.2,0.5,0.05> ]
> [ 0.3 color rgb <0.1,0.4,0.05> ]
> [ 0.3 color rgb <0.15,0.6,0.02> ]
> [ 0.33 color rgb <0.05,0.2,0> ]
> }
> scale 3.0
> warp { turbulence 0.5 lambda 1.5 omega 0.3 }
> }
> finish{ambient 1}
> }
>
If you want a repeating pattern, you can replace spherical by onion. Then you
can make an animation using phase and changing the value from zero to one.
--
Alain
-------------------------------------------------
You know you've been raytracing too long when you read about an algorithm or
datastructure and your first thought is: "How can I use this to speed up
raytracing?"
Christoph Rieder
Post a reply to this message
|
![](/i/fill.gif) |