Alain wrote:
> All ray tracers go from the camera to the objects in the scene then to
> the light source(s). It's called backward ray tracing. Much more
> effecient that way.
Actually, many raytracers do a hybrid: they start simultaneously from
camera AND lightsource. At least bidirectional path tracing works like
that. They then connect the paths somewhere in between. That seems very
promising technique.
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