POV-Ray : Newsgroups : povray.off-topic : Games programmers : Re: Games programmers Server Time
7 Sep 2024 11:20:54 EDT (-0400)
  Re: Games programmers  
From: Alain
Date: 13 Sep 2008 20:29:35
Message: <48cc5aef$1@news.povray.org>
Warp nous illumina en ce 2008-09-13 03:36 -->
> Nicolas Alvarez <nic### [at] gmailcom> wrote:
>> Orchid XP v8 wrote:
>>> I guess it works differently with a real OS. I've only ever compiled C
>>> code under MS-DOS, and there you don't get "segfaults"
> 
>> MS-DOS has no memory protection at all. If you write into address 0x0000,
>> you might overwrite the operating system.
> 
>   What operating system?
> 
MS-DOS, from before Windows 95. You know, a black screen with white text, no 
graphical user interface. Everything done from the command prompt.

-- 
Alain
-------------------------------------------------
You know you've been raytracing too long when you see something in the real 
world and you think, "Hey! How did they get that effect?"


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