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Cousin Ricky nous illumina en ce 2008-09-10 14:50 -->
> Mike Williams <nos### [at] econym demon co uk> wrote:
>> You've got the sphere and the media on the opposite side of the plane,
>> so your view of the sphere isn't affected by the media.
>
> That wasn't my intention. Sorry, I should have been clear about that.
>
>> With those
>> settings, you don't see anything if there's only background behind the
>> media.
>
> Oh. I need a surface behind the media for it to show up? I wonder how long it
> would have taken for me to figure that out. *Makes a note to review the
> documentation.*
>
> Putting a second plane below the media plane did the trick. Thank you, much.
>
>
If the ray that enters the media have an "infinite" lenght (reatch the
background before anything else), you can't eveluate the media. On an infinite
ray, you can't find the needed sampling points.
--
Alain
-------------------------------------------------
My bologna has a first name.
Oscar Mayer
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