POV-Ray : Newsgroups : povray.advanced-users : Changing viewpoint of cylindrical camera : Re: Changing viewpoint of cylindrical camera Server Time
3 Jul 2024 05:57:56 EDT (-0400)
  Re: Changing viewpoint of cylindrical camera  
From: Sebastian Kasperski
Date: 10 Sep 2008 05:17:41
Message: <48c790b5$1@news.povray.org>
Alain schrieb:
> Sebastian Kasperski nous illumina en ce 2008-09-09 06:49 -->
>> Hello all,
>>
>> i'm trying to render a simple scene using a cylindrical camera like 
>> the following one. It uses the cylinder type 1 (vertical cylinder with 
>> fixed viewpoint) and a full 360° viewing angle.
>>
>> camera
>> {
>>   cylinder 1
>>   angle 360
>>   up 1.1*y
>>   location <0,0,0>
>>   look_at  <0,0,1>
>> }
>>
>> This works pretty fine. The only problem is, that the viewpoint is 
>> always centered within the cylinder. What I want to do, is to move the 
>> viewpoint up or down on the cylinder's axis. Is there a way to 
>> archieve this?
>>
>> Best regards
>> Sebastian
> Have you tried to translate the camera up or down?
> 
I did, but this translates the whole camera (viewpoint and image plane). 
What I need is to keep the cylindrical image plane in its position and 
change the viewpoint's relative position.


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