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Sebastian Kasperski nous illumina en ce 2008-09-09 06:49 -->
> Hello all,
>
> i'm trying to render a simple scene using a cylindrical camera like the
> following one. It uses the cylinder type 1 (vertical cylinder with fixed
> viewpoint) and a full 360° viewing angle.
>
> camera
> {
> cylinder 1
> angle 360
> up 1.1*y
> location <0,0,0>
> look_at <0,0,1>
> }
>
> This works pretty fine. The only problem is, that the viewpoint is
> always centered within the cylinder. What I want to do, is to move the
> viewpoint up or down on the cylinder's axis. Is there a way to archieve
> this?
>
> Best regards
> Sebastian
Have you tried to translate the camera up or down?
--
Alain
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Elevators smell different to midgets
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