POV-Ray : Newsgroups : povray.off-topic : Games programmers : Re: Games programmers Server Time
7 Sep 2024 09:23:16 EDT (-0400)
  Re: Games programmers  
From: St 
Date: 9 Sep 2008 20:22:22
Message: <48c7133e@news.povray.org>
"Orchid XP v8" <voi### [at] devnull> wrote in message 
news:48c6cc58$1@news.povray.org...


>> It works ok most of the time, and things bounce and spin off nicely in 
>> 3D, but occasionally one object visibly goes inside another for a bit.
>
> That's nothing! With the Havok physics engine, sometimes objects hit the 
> ground and flail around indefinitely. (Presumably the engine trying to 
> prevent the object intersecting the ground.) Sometimes objects just keep 
> jiggling and won't stop - and sometimes the movement is quite significant.

    Yeah, that's quite standard in games at the moment from what I've 
experienced. In Crysis, I've thrown a grenade at an NK, killed him, and he's 
been catapulted through a building wall - only to be stuck in that portion 
of the wall. Very funny to watch. :)

 See this vid: http://www.youtube.com/watch?v=6vK3CfiYCao

  Is this down to programming?


    ~Steve~



>
> -- 
> http://blog.orphi.me.uk/
> http://www.zazzle.com/MathematicalOrchid*


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