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Hello all,
i'm trying to render a simple scene using a cylindrical camera like the
following one. It uses the cylinder type 1 (vertical cylinder with fixed
camera
{
cylinder 1
angle 360
up 1.1*y
location <0,0,0>
look_at <0,0,1>
}
This works pretty fine. The only problem is, that the viewpoint is
always centered within the cylinder. What I want to do, is to move the
viewpoint up or down on the cylinder's axis. Is there a way to archieve
this?
Best regards
Sebastian
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