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"Invisible" <voi### [at] dev null> wrote in message
news:48c63073$1@news.povray.org...
> So I gather we have some of these in here somewhere?
>
> Of course "games programming" sounds fun and exciting, and from what I can
> gather *everybody* wants to be doing it. But what is it *really* like, and
> what kind of thing do developers really look for when hiring?
>
They are really pushing games programming here. They've even started a
course in the high school's here. The part that bugs me is that it's called
Information Technology around here. I keep trying to coin a new term
(Entertainment Technology) but it hasn't taken hold. I guess that's the "old
school" in me that see's Information Technology in a more traditional sense.
>
> And presumably being hyper-fluent in C and/or C++ is an absolute mandatory
> requirement. Both of these things pretty much instantly rule me out
> completely...)
You should see the looks I get when I say that I'm fluent in fortran, ada,
and pascal, so I guess you're right about that!
Cheers Jim
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